
All of these process, begins by creating a 3D model reproducing the geometry of the real world products. At that time materials can be defined for the object's components, ad finally the scene can be lit. Using a 3D camera you can actually capture the scene by rendering it an any size, angle and quality, as often as it requires it. It takes a lot less time to produce all of these changes in 3D animation, than you would by had.
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